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In 2006, the Croquet Association (of England) carried out a project to investigate the dynamic of various types of croquet shots applicable to Association and Golf Croquet.

The main tools employed were very high speed and standard video recordings of the shots made, with the relevant data.

The report and the video's produced are all copyright of the Croquet Association (of England) and are reproduced with their kind permission.

Copyright © The Croquet Association

 

WCF regards this video set as an important contribution to the development of referees understanding of dynamic situations hopefully leading to more consistency of decisions taken on the lawn.

There are two sets of video files:-

  1. A general view of the playing stroke taken from a longer distance, annotated with the high speed video code.
  2. The individual shot, close-up, high speed video.

It is recommended that both sets are viewed to understand the overall context of the shot played and its outcome.

At this time, the individual shot video's are only available in their original AVI format with no compression. This means that that they are of high quality but at the expense of larger files and longer download. Each video is marked with the overall file size which varies between 1.14 MB and 81.3 MB.

The General view is in MPEG-4 format and is 300MB in size.

 

1. The Project Team

This was led by Bill Arliss who initiated the project to attempt to solve some specific problems for Golf croquet referees.

Barry Keen provided specialist input from the AC laws committee. Alan Pidcock acted as general technical advisor on test procedures and Ian Lines gave his services as a general and consistent mallet swinger. Pam Arliss acted as project secretary.

The high speed filming equipment was provided by high speed video consultant, Mark Johnson who trades under the name of 'Slow Mo'. Mark is a sports analyst and is normally associated with horse racing.

I am very grateful that Mark took due note of the CA's very amateur status and provided his services at less than 30% of the normal commercial charge. Thanks must also be given to the Bowdon Croquet club who provided lawn services free of charge.

2. The Aims

Following the full analysis of the data and its study by the AC and GC laws committees, it is hoped that the information gained will lead to much better guidance to our referees.

This is specifically important for our Golf Croquet referees as we are still in our infancy on training for this specific duty.

3. The Tests

All the shots were identified by a test identifier that is used throughout the narrative and all the film clips. There are six series of tests starting with the letters A through F for each type of shot.

The series were:-

  • A single ball shots
  • B double tap situations with two balls
  • C normal two ball croquet strokes
  • D hoop running starting from close to hoop
  • E hammer shots
  • F jump shots

4. The Video Clips

The special camera was capable of taking clips at up to 16,000 frame/sec however we decided that a maximum of 8,000fps was sufficient for all our needs. Some in fact were taken at 1000fps.

At the higher resolution, the actual size of the video clip is considerably reduced in height so a long thin clip is obtained.

When the raw files are played in any normal form of computer media player, the replay rate is 24 fps dependent on the processor rate. However with the software that we were given by the video consultant, each file can be played at different rates right down to 1 fps. Each frame is annotated with the camera frame speed and the frame number. The special software also allows us to move through a clip frame by frame on demand. This in its turn allows accurate speed measurement of both balls and mallets which has been recorded in this report.

All of the clips included on the DVD are recorded at the normal 24 fps but you will find that most media players offer a slow playback. This option may be best for viewing the high speed clip. Also most players offer repetitive play as an option.

5. Single Ball Shots- Series A

A total of eight shots were made in this series, half as straight drives and half as roll shots. The difference between each shot was the strength and ball movements of between 1 and 50m was obtained. The camera speed for each of these clips was 8000fps.

Very little is learned from viewing the high speed clips themselves. The main information comes from the detailed analysis, especially the contact times and distances which proved to be a good guide as to what would happen with other types of shot. As will be seen from the standard video clips, ball have to be hit quite hard to reach 5mm contact distance.

6. Two Ball Double Tap Situations - Series B

This is particularly important to Golf Croquet where all double taps are illegal.

It happens many times in each and every game as players try to remove their opponent from a hoop whilst staying there themselves. Clearance has to be along the line of centres as angled shots remove both balls which is not the object of the exercise.

All shots were played as stop shots which is the logical approach and all were hit along the line of centres. The variations from shot to shot were the initial distance between the two balls and the strength of the shot itself. As expected the cases where balls started quite close to one another resulted in clean shots as the mallet and strikers ball were still in contact when contact was made with the second ball. In such cases it is quite possible to get a travel ration of 3:1 or under and still maintain the clean shot. Once the initial clearance exceeds say 6mm but say less than 12, all the shots photographed were faults. Under these circumstances the travel ratio was 4:1 or less. As initial clearances get even greater it become almost possible to hear the double tap and the difference between clean and faulty shots travel ratios is extremely clear.

Compare for example B7MS and B8MS.

7. Normal Croquet Shots

In this series the following suffixes were used to describe the shot type. D -drive H - half roll F - full roll P - pass roll S - stop shot All clips were filmed at 8000fps.

8. Hoop Shots with balls close to wire

The distance D and angle describe the starting positions in accordance with the diagram below.

Distance and Angle

Most of these clips were played with a fairly hard shot and no attempt was made to hold back with the mallet. The high speed clips clearly identify where faults occurred. It is considered that the standard video shots also provide good information with the exit from the hoops being either very slow or angled to the striker's left when faults occurred. These clips were taken at 1000fps.

9. Hammer Shots

These shots were taken with the ball either 150 or 300mm away from the hoop.

It should be pointed out that ground conditions were quite soft at the time of the tests. Certainly the two shots close to the hoop resulted in the ball being squeezed out from between the mallet and the ground. The standard video also shows no sign of a jump. However the contact time between mallet and ball is less than 30 msecs in both cases which is small when compared to many roll shots. The less steep angle of attack gives a shot which shows a small jump on exit from the mallet (see standard video) however in all cases there are clear signs of a double tap.

10. Jump Shots

Two aspects were looked at in this series, the hoop deflection and the actual shot. In clips F1, 5 and 6 the high speed camera was focused on the hoop itself. It would appear from all the clips that none of the jumps shots in any way infringed the laws of the game. The jump I have described as Egyptian style is one that is normally used by the Egyptians when they have need of a jump. It appears to be nothing more than a drive but the hands lead the head of the mallet head sufficient to give the downward force to make the ball jump. It is extremely effective at 6 to 8 feet.

11. Rolling Tests

These are labelled as series K and were not intended for laws queries. It was simply a case of determining how quickly a ball converts from sliding action to full rolling action. No analysis of these shots has yet been completed.

Bill Arliss - Test Coordinator


General View

The video of the general view of the playing stroke taken from a longer distance, annotated with the high speed video code (300 MB MPEG-4 Format)

The Individual Shots

Single Ball Shots
Test No Ball Travel Mallet Speed m/s Ball Speed Contact dist. mm Contact time msec
A1D (76.2 MB) 0.93 0.78 1.04 1 1.4
A2D (22.5 MB) 9.74 3.2 4.31 3.5 0.9
A3D (16.8 MB) 24.73 5.23 6.86 4 0.9
A4D (13.7 MB) 45.85 8.18 8.62 5 0.9
A1R (74.3 MB) 1.18 0.76 0.71 1.5 3.4
A2R (27.2 MB) 7.15 2.9 2.87 3.5 1.9
A3R (21.9 MB) 22.76 4.74 3.92 4 1.5
A4R (20.2 MB) 44.12 7.43 7 4.5 1.1

 

Two ball double taps
Test No Front Ball Back Ball Mallet Speed Ball Separation Ratio Comment
B1GS (33.4 MB) 2.7 0.64 1.74 1mm 4.2 No fault just
B2GS (50.2 MB) 2.61 0.77 1.62 6mm 3.4 Double tap
B3GS (52.2 MB) 3.1 0.8 1.88 13mm 3.9 Double tap
B4GS (79.7 MB) 2.2 0.06 1.52 33mm 36.7 No fault
B1MS (31.0 MB) 15.9 2.45 4.85 1mm 6.5 No fault
B2MS (25.0 MB) 18.64 6.7 5.57 6mm 2.8 Double tap
B3MS (25.8 MB) 16.07 5.75 5.13 13mm 2.8 Double tap
B4MS (42.9 MB) 22.07 5.93 5.74 33mm 3.7 Double tap
B5MS (36.1 MB) 24.1 0.49 4.99 33mm 49.2 No fault 
B6MS (44.7 MB) 13.43 0.37 4.33 33mm 36.3 No fault
B7MS (59.7 MB) 6.4 0.7 2.48 13mm 9.1 No fault 
B8MS (26.0 MB) 48.1 19.35 8.87 13mm 2.5 Double tap
B9MS (18.0 MB) 49.6 16.5 9.68 1mm 3 No fault
B10MS (19.1 MB) 42.25 16.9 10.64 2.5mm 2.5 No fault
B11MS (18.4 MB) 54.3 17.72 8.76 5mm 3.1 Just clear
B12MS (19.8 MB) 52.3 21.9 10.32 4mm 2.4 Double tap

 

Croquet Shots
Test No Front Ball Back Ball Mallet Speed Contact Time msec Ratio
C1D (41.9 MB) 6.21 1.55 2.8 2.5 4
C3D (27.5 MB) 16.17 5.35 4.66 2.5 3
C10D (24.6 MB) 30.8 8.02 7.17 2.1 3.8
C3H (46.3 MB) 7.67 3.12 3.25 41.3 2.5
C10H (54.5 MB) 18 7.83 6.35 46.9 2.3
C1F (81.3 MB) 1.21 1.21 1.12 34.9 1
C3F (58.9 MB) 4.39 3.66 2.66 30.4 1.2
C10F (56.6 MB) 10.5 8.49 4.95 35.5 1.2
C25F (48.8 MB) 25.1 20.27 7.31 32.9 1.2
C3P (68.2 MB) 4.51 3.73 3.1 37.4 1.2
C10P (68.9 MB) 9.76 10.35 4.88 42.8 0.9
C25P (43.7 MB) 30 26 HS file corrupt    1.2
C3S (36.9 MB) 4.85 0.78 2.15 2.5 6.2
C10S (31.1 MB) 10.61 2.52 3.44 2.6 4.2
C20S (18.8 MB) 22.26 5.48 6.76 2.4 4.1

 

Hoop Shots
Test No Shot Dist D Angle Comment
D1 (7.63 MB) Medium 56mm 30 Clean shot
D2 (4.78 MB) Hard 56mm 30 Clean shot
D3 (3.2 MB) Hard 33mm 30 Clean shot
D4 (3.14 MB) Hard 19mm 30 Clean shot
D5 (2.33 MB) Hard 13mm 30 Clean shot
D6 (3.84 MB) Hard 33mm 40 Clean shot
D7 (3.58 MB) Hard 35mm 42 Clean shot
D8 (6.34 MB) Hard 45mm 52

Fault, F/N/M/F/N/M 

triple tap

D9 (6.11 MB) Hard 38mm 38

Fault, N/M/F

Exit 20 degs to left

D10 (4.97 MB) Hard 38mm 45 Clean shot
D11 (7.18 MB) Hard     Near wire deliberate, fault N/F/N/M/FC/M slow out
D12 (4.87 MB) Hard    

Clean, N/F/N

Too far away for double tap

D13 (4.87 MB) Hard    

Clean, N/F/N

Too far away for double tap

 

Hammer Shots
Test No Ball distance from hoop mm
E1 (4.25 MB) 150
E2 (2.58 MB) 150
E3 (2.71 MB) 300
E4 (1.9 MB) 300
E5 (1.97 MB) 300
E6 (1.39 MB) 300

 

Jump Shots
Test No Type
F1 (3.92 MB) Jump –hoop deflection
F3 (1.54 MB) Straight
F4 (1.57 MB) Deeper angle
F5 (3.55 MB) Higher jump – hoop deflection
F6 (3.75 MB) Higher jump 9.3cm – hoop deflection
F7 (3.0 MB) Close jump shot
F8 (1.14 MB) Egyptian jump

 

Rolling Test Shots
Test No
K1 (16.6 MB)
K2 (12.3 MB)
K3 (26.6 MB)

 

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Updated March 30, 2010